A wonderful translation of the board game. Mysterium sends your team of psychics out to solve a murder. The catch is the ghost cannot speak and can only give the psychics visions; beautiful cards with abstract paintings. Crafted with insight, these clues are meant to give clarity to the murder but can often lead to confusion if the ghost can only afford a subtle vision. Mysterium is thematically charged, with the ghost player never speaking throughout the entire game. Going from cardboard to computer is often difficult with board games; rules can be marred or sloppy UI can lead to a bad experience. The mystique of Mysterium is lost slightly on the screen, but gives a great low cost entry into the game.